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Guide

Lords Mobile might: where it comes from and how much each thing gives

Might is the game's measure of overall strength. These are the numbers for what adds to it, and what takes it away.

By Axtropy · Published

Might is a player's overall strength in Lords Mobile. You can see anyone's might by tapping their turf on the kingdom map or opening their profile, and your own profile splits yours into categories. It goes down as well as up: it is lost when troops are injured or killed, when traps are damaged or destroyed, and when buildings are demolished.

It comes from eight places: troops, traps, buildings, turf quests, research, player level, hero armies and artifacts. The ones with simple per-unit numbers are below.

Might per troop

Might per troop by tier, and the might of 10,000 and 1,000,000 troops
TierMight each10,000 troops1,000,000 troops
T1220,0002M
T2880,0008M
T324240,00024M
T436360,00036M
T548480,00048M

Every troop in a tier gives the same might whatever its type. T5 shows 48 because it counts the Luminous Gear (12 might) plus the T4 troop it upgrades (36). Upgrading the T4 to T5 in the Barracks does not add anything on its own. The T5 troops guide explains the upgrade, and the training cost guide shows which tier gives the most might per resource. The troop calculator totals might for any army.

Might per trap

Might per trap by tier
TrapMight each
T1 trap2
T2 trap3
T3 trap4
T4 trap5

Heroes

Hiring heroes and raising their grade (colour) and rank adds might, and the amount depends on both. The wiki's headline figure: a hero taken to Rank 8 and made Gold adds 1,000,000 might to your total, in whatever order you upgrade. Heroes can be upgraded over time or instantly with gems.

Research

Every research level adds might, and the late trees add a lot. Finishing every level of every tree is worth 1.24B might in total, split like this (the five largest trees):

Might from finishing every level of the five largest research trees
Research treeMight if finished
Advanced Wonder Battles355.41M
Army Leadership126.68M
Familiars126.05M
Upgrade Military106.1M
Familiar Battles94.77M

See every research with its might in the research cost guide, or cost a plan in the research calculator.

Buildings, quests, level and artifacts

Each building gives its own amount for each construction, so look at the building's upgrade screen. Only turf quests among the quest types add might. Player level adds might through the player EXP table, and each artifact upgrade adds might, scaling with the artifact's level and star rating.

The fastest and the safest might

Troops are the quickest way to add might and the quickest way to lose it, because injured and killed troops take might with them. Research and buildings are slower but are not at risk in a fight. If you run several accounts, timers on buildings and research are exactly what Apex's farm bot keeps queued all day.

Stop watching your bots. Start running a fleet.

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