Guide
Lords Mobile Gear research tree: every research, cost and time
Every research in the Gear tree with its levels, base time, might and Technolabes, and why this tree matters if you want T5 troops.
By Axtropy · Published
The Gear tree is one of the later research trees, and it is the one that decides how quickly you can make T5 troops. T5 troops are made by combining a T4 troop with a Luminous Gear, and Luminous Gears are crafted in the Lunar Foundry. Crafting speed and the number of gears you can craft at once are raised by upgrading the Lunar Foundry, by Gear research, and by Steampath equipment and jewels. The tree below includes the Lunar Foundry itself, Crafting Capacity and Crafting Speed, next to the troop stat researches for infantry, ranged, cavalry and siege. Read the T5 troops guide for how the upgrade works.
The whole tree in numbers
22 researches and 206 levels in total. Finishing every level takes 6,349d 7h 0m at base speed and gives 58.1M might. The resources add up to 389.18M food, 166.74M stone, 167.69M timber, 158.71M ore and 239.14M gold, plus 976 Technolabes. The longest single research is Crafting Capacity, at 772d 16h 30m from level 0 to the maximum.
A research-speed bonus divides every time here: real time equals base time ÷ (1 + bonus ÷ 100), so a 100% bonus halves it.
Gear: every research
| Research | Levels | Base time | Might | Technolabes |
|---|---|---|---|---|
| Barracks Expansion II | 10 | 139d 2h 5m | 1.27M | 11 |
| Bigger Bags III | 10 | 108d 4h 17m | 985.6K | 10 |
| Bigger Infirmary III | 10 | 139d 2h 5m | 1.27M | 11 |
| Cavalry Defense II | 10 | 269d 23h 39m | 2.46M | 14 |
| Cavalry Health II | 10 | 386d 8h 18m | 3.52M | 17 |
| Cavalry Offense II | 10 | 540d 21h 11m | 5.27M | 21 |
| Central Command II | 5 | 271d 6h 27m | 2.4M | 15 |
| Crafting Capacity | 10 | 772d 16h 30m | 7.04M | 28 |
| Crafting Speed I | 10 | 185d 10h 43m | 1.69M | 12 |
| Field Triage II | 10 | 108d 4h 17m | 985.6K | 10 |
| Forced March III | 10 | 85d 0h 0m | 774.4K | 10 |
| Infantry Defense II | 10 | 270d 10h 39m | 2.46M | 671 |
| Infantry Health II | 10 | 386d 8h 18m | 3.52M | 17 |
| Infantry Offense II | 10 | 540d 21h 11m | 4.93M | 21 |
| Lunar Foundry | 1 | 13d 5h 0m | 94.4K | 1 |
| Quick Maneuvers III | 10 | 38d 15h 19m | 352K | 10 |
| Ranged Defense II | 10 | 269d 23h 39m | 2.46M | 14 |
| Ranged Offense II | 10 | 540d 21h 11m | 4.93M | 21 |
| Ration Run IV | 10 | 85d 0h 0m | 774.4K | 10 |
| Siege Attack II | 10 | 540d 21h 11m | 4.93M | 21 |
| Siege Durability II | 10 | 386d 21h 21m | 3.52M | 17 |
| Siege Toughness II | 10 | 269d 23h 39m | 2.46M | 14 |
Work out your own plan
To cost a specific research or a path through the tree, use the research calculator: pick the research, set your current and target level, and it adds up time, might, the five resources and Technolabes. For how the timers compare with the speed-ups you hold, see the speed-up calculator, and the research cost guide for every tree side by side.
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